
Modular Abandoned School Pack + Animated Monster Character
PasticciaGames
$6.59
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Abandoned school pack + Low poly animated monster character, suitable for horror games.The package was made in URP, but can be easily converted to other pipelines as it uses only default shaders.The package includes:-A low poly monster character compatible with humanoid animations.-29 modular pieces (walls, doorways, floors, ceilings...) to build your own school. All of these pieces use a single 4096x4096 texture.-10 furniture prefabs(chairs, desks, lockers and more)-An example scene with a prebuilt school.Polycount:Furniture prefabs: Average of 500 for each object.School modular pieces: 1689 (For all pieces in a single scene)Monster character: 3508 (LOD0), 1706 (LOD1), 507 (LOD3).Number of textures and types: Furniture prefabs: 20 (Diffuse, Normal, Metallic and Emission maps).School modular pieces: 10 (Diffuse, Normal, Metallic and Specular maps)Monster character: 3 (Diffuse, Normal and Roughness maps)Texture dimensions: Furniture prefabs: 1024x1024 for everything.School modular pieces: 1024x1024 (Door textures), 1024x1024 (Glass textures) , 4096x4096 (Texture for school building prefabs)Monster character: 2048x2048 (Diffuse and Normal map), 512x512 (Roughness map).Number of prefabs: Furniture prefabs: 10School modular pieces: 29Monster character: 1Rigging: Yes (Moster Character)Animation count: 1 (Monster Idle Animation)UV mapping: Every object is uv unwrappedLOD information (count, number of levels): Yes (Monster Character, 3 levels), No (School furniture and modular pieces)Abandoned school pack + Low poly animated monster character, suitable for horror games.The package was made in URP, but can be easily converted to other pipelines as it uses only default shaders.
The package includes:
-A low poly monster character compatible with humanoid animations.
-29 modular pieces (walls, doorways, floors, ceilings...) to build your own school. All of these pieces use a single 4096x4096 texture.
-10 furniture prefabs(chairs, desks, lockers and more)
-An example scene with a prebuilt school.
Polycount:
Furniture prefabs: Average of 500 for each object.
School modular pieces: 1689 (For all pieces in a single scene)
Monster character: 3508 (LOD0), 1706 (LOD1), 507 (LOD3).
Number of textures and types:
Furniture prefabs: 20 (Diffuse, Normal, Metallic and Emission maps).
School modular pieces: 10 (Diffuse, Normal, Metallic and Specular maps)
Monster character: 3 (Diffuse, Normal and Roughness maps)
Texture dimensions:
Furniture prefabs: 1024x1024 for everything.
School modular pieces: 1024x1024 (Door textures), 1024x1024 (Glass textures) , 4096x4096 (Texture for school building prefabs)
Monster character: 2048x2048 (Diffuse and Normal map), 512x512 (Roughness map).
Number of prefabs:
Furniture prefabs: 10
School modular pieces: 29
Monster character: 1
Rigging: Yes (Moster Character)
Animation count: 1 (Monster Idle Animation)
UV mapping: Every object is uv unwrapped
LOD information (count, number of levels): Yes (Monster Character, 3 levels), No (School furniture and modular pieces)