
The Inventory Toolkit is a powerful, modular system built to handle all your in-game item management needs with ease and flexibility.- The demo scene requires cinemachine 2.10.0 or higher, but this should install with the asset as a dependency.- The package requires TextMeshPro-The package uses some assets from the sample scene of unity (for now)- You can find the documentation either online or in the Documentation.pdf file.✨ Key Features 🧱 Modular Architecture Designed with modularity in mind, allowing you to easily add, replace, or extend components without rewriting the core.ore informationsIt should really work well for any escape / adventure games. Any game that uses inventory.This is a toolkits that aims to work with you. Join the support discord to request feature, get some help or just report issues.Discord : https://discord.gg/AE6JKG7xnKGrid-Based InventoryIncludes a flexible, drag-and-drop grid system with support for different item sizes, stacking, and sorting.Hotbar HotbarComes with a fully functional hotbar that can be tailored to suit quick-access needs, such as weapons or tools.Save & Load SystemPersistent inventory state using a built-in save system. Inventory, item positions, items amount and equiped item are saved between sessionsInteraction systemIt allows you to use, pick and grab items. It easy to expand and fully modular (completly independant from the Inventory system). Look at the documentation for the interaction system for more informationsThis asset package uses the free Unity Starter Assets: Third Person Character Controller.Please see Third-Party Notices.txt for details and licensing information.