High-performance block breaker template using Unity’s C# Job System & Burst. Data-oriented, easy to customize, and runs smoothly with thousands of balls and blocks on screen.Block Breaker - Burst Powered Retro ArcadeBring the classic brick breaker gameplay to life with modern Unity performance!This fully-featured template gives you everything you need to create your own brick-breaking arcade game for mobile or desktop. Optimized with Unity’s C# Job System and Burst Compiler for smooth gameplay even with thousands of balls and blocks on screen.Key FeaturesPerformance-Driven CoreHandles thousands of collisions per frame without stutterMultithreaded gameplay logic using Unity’s C# Job SystemBurst-compiled for blazing-fast execution and reduced CPU loadData-Oriented DesignNo dependency on Unity’s ECS Entities package, easy to learn and extendLightweight, DOTS-inspired architectureClean separation between simulation (pure data) and rendering (GameObjects)Fully CustomizableModular managers for balls, blocks, and audioAdjustable ball speed, block hit points, colors, and power-upsLevel editors included for quick block layout creationCross-Platform ReadyUnity 2022.3+ and Unity 6 compatibleWorks on mobile out of the boxCan be customized for PC builds (guide included in documentation)Template QualityGood starting point for your own arcade, puzzle, or brick-breaking projectsClean, well-documented C# scriptsAssets ready to swap with your own artWhat’s IncludedComplete block breaker core gameplayLevel Editor for easy content creationImage to Level to convert pixel images into playable levelsManagers for gameplay, audio, and visualsExample levels, blocks, balls, and UI setupFull source code with commentsThorough documentationSupported PlatformsThe project is initially optimized for the Android platform. However, developers can seamlessly adapt the asset to various other platforms with minimal adjustments. The documentation provides detailed instructions for building this project to PC.Third-Party AssetsThis template includes some third-party assets that are licensed under the Creative Commons Zero (CC0) 1.0 Universal Public Domain Dedication. Please see Third-Party Notices.txt file in package for details.DemoWant to try it out before purchasing?- Download the Android APK or,- Download the PC Standalone build.- Download the Documentation (PDF).This template uses a data-oriented approach to store and update gameplay data in contiguous memory (NativeArray structs) for cache efficiency.Simulation logic runs in parallel jobs scheduled by Unity’s C# Job System and compiled with Burst for maximum performance.Rendering remains GameObject-based, making it easy to integrate with standard Unity workflows, animations, and effects.




