
Early stage:As this is an early-stage product, some bugs might be discovered that I haven’t noticed during recent development.Weapon System Pro is a modular, highly extensible weapon framework, designed to provide a professional-grade architecture for all your shooting needs -whether you’re making FPS, top-down, twin-stick, or action RPG games.Key Features:Modular Weapon Architecture - compose and customize weapons from modular components - easy to understand, extend, and adapt.Multiple Fire Modes per Weapon - attach multiple firing modes to a single weapon (e.g., combine primary and alternate fire, or a rifle with an underbarrel grenade launcher).Integrated Object Pooling - No runtime instantiation or GC spikes - projectiles and effects are managed through an efficient, built-in pooling system.Clean Inspector Integration - All major parameters are exposed for easy tuning and rapid prototyping directly in the Unity Editor.Sample Weapon & Demo Scene - Includes a fully functional example weapon and demo scene to help you get started immediately.Selectable Fire Modes - Choose from multiple trigger options: Single Shot, Semi Auto, Full Auto, and Burst - easily assignable per weapon or fire module.Supports Both Projectile and Hitscan Fire Modes - Easily configure weapons to use either projectile-based shooting or instant-hit (hitscan/raycast) logic - or combine both within the same weapon.Shared Magazine System - Let multiple firing modes share a single magazine (energy, ammo, etc.) for complex, modern weapon logic.Variety of Built-in Weapon Types - Out-of-the-box support for Beam (laser), Rocket launcher, Flamethrower, Grenade Launcher, and Shotgun fire modes - all easily configurable and extendable.Customizable Visual Effects - Includes support for impact decals, hit effects, and muzzle flashes. All effects are easy to customize or replace with your own assetsIs it customizable?Yes! Weapon System Pro is built with extensibility in mind. All source code is included and fully commented, so you can add YOUR OWN fire modes, modules, or effects with minimal effort. Just create new script from abstract and select it from dropdown.Is it genre-specific?No! The system is designed to be flexible and can be used for any genre that involves weapons - from sci-fi blasters and military rifles to fantasy mana staffs or energy weapons.Have an idea or need a specific feature? Share your feedback - it helps shape future updates and motivates me to keep improving the asset. Knowing that someone benefits from my work truly inspires further development!Support & FeedbackI value your feedback! If you encounter any bugs or have suggestions, please contact me via email: CoreProAssets@gmail.com