
The Photorealistic 3D model of Shotgun 01 Black, This model is suitable for any visual production - broadcast, high-res film , games, design visualization,etcFeatures:-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,Number of textures - 1 MaterialTexture dimensions - 4096*4096Polygon count of Long Shotgun01 Black and Silver All PBR TexturesMinimum polygon countBlack and Silver ShotgunBlack Shotgun PolyCount Without SubdivisionVertices - 7930Faces - 7992Tris - 14932BulletBullet PolyCount Without SubdivisionVertices - 763Faces - 820Tris - 1506Number of meshes/prefabs -114 Meshes / 1 PrefabRigging: NoAnimation count NoAnimation type list NoUV mapping: Yes/ OverlappingLOD information (count, number of levels) ZeroTypes of materials and texture maps (e.g., PBR)Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows- AlbedoTransparent (4K) (2K) (1K)- MetallicSmoothness (4K) (2K) (1K)- SpecularSmoothness (4K) (2K) (1K)- Normal (4K) (2K) (1K)Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows- Basemap (4K) (2K) (1K)- MaskMap (4K) (2K) (1K)- Specular (4K) (2K) (1K)- Normal (4K) (2K) (1K)