
Modular male and female construction characters. Game-ready, rigged, PBR-textured, with 66 animations total (33 per character), 52 ARKit blendshapes, and customizable materials for Unity and Unreal.UrbanWorkers is a high-quality modular character pack featuring both male and female models. Designed for use as construction workers, repair personnel, or industrial NPCs, the asset fits perfectly into urban, simulation, survival, and industrial-style game environments.Preview👥CharactersFully rigged male and female charactersBased on Epic Skeleton v452 ARKit BlendshapesMale version includes beard and clean-shaven skin options (both with blendshapes)🧩 Modular System24 modular parts per character (clothing, tools, accessories)Create custom variants or NPCs using interchangeable partsMix & match elements easily🕹️ Animations – A Core Feature!66 animations total (33 per character)Includes usage animations for: hammer, screwdrivers, saw, spannerWalk and run in all directionsMultiple idle variations, tool pickup/drop, start/use/end cyclesAll animations are In-placeWorks with Animator Controller out of the box🎨 Customization & Materials8 base skins for each character6 customizable clothing color zonesPBR textures with realistic material responseUnity: 36 base materials, 50 textures (due to custom shader system)If you have any questions about the asset, write to me at omelsasa217@gmail.com. And I will answer within 24 hoursNumber of textures: 50Texture dimensions: 4096×4096Polygon count of [UrbanWorkers]:👨 Male (with tools):Maximum polygon count: Faces: 24121 | Tris: 47177 | Verts: 25137Underwear only: Minimum polygon count: Faces: 14,074 | Tris: 27,655 | Verts: 14,587👩 Female (with tools):Maximum polygon count: Faces: 26,280 | Tris: 51,607 | Verts: 27,432Underwear only: Minimum polygon count: Faces: 15,315 | Tris: 30,214 | Verts: 15,821Number of meshes/prefabs:48 modular body/clothing parts (24 male, 24 female)66 prefabsRigging:Yes (based on Epic Skeleton v4)Animation count:66 animations total (33 per character)Animation type list:Idle (2 types)Walk (forward, back, left, right)Run (forward, left, right)Tool use cycles: StartUse, Use, EndUse for hammer, screwdriver_1, screwdriver_2, spanner, sawTake/PutDown animations for all toolsUV mapping: NoLOD information (count, number of levels): NoTypes of materials and texture maps (e.g., PBR):PBR textures: Albedo, Roughness, Metallic, Normal, AOMask maps for customizable clothing zonesCustom shader for Unity with 6 color zones