
Daikage Save Pro - Professional Save/Load System
Transform your Unity project with the most comprehensive save/load system on the Asset Store! for more info visit https://daikagesavepro.infy.uk/Daikage Save Pro - Professional Save/Load SystemTransform your Unity project with the most comprehensive save/load system on the Asset Store! Daikage Save Pro is a professional-grade solution that handles all your game data persistence needs with enterprise-level features, security, and performance.🌟 Why Choose Daikage Save Pro?Save Development Time: Drop-in solution that works out of the box - no complex setup required!Multiple Save Formats: JSON, Binary, XML, and PlayerPrefs support with seamless switchingEnterprise Security: AES-256 and XOR encryption protect your player dataCloud-Ready: Built-in support for Firebase, Google Play Games, and custom REST APIsPerformance Optimized: Async operations with optional compression for faster savesDeveloper Friendly: Visual editor tools, comprehensive documentation, and example scenes✨ Core Features4 Save Formats: JSON, Binary, XML, PlayerPrefsMilitary-Grade Encryption: AES-256 & XOR encryptionData Compression: Reduce file sizes by up to 70%Async Operations: Non-blocking save/load operationsAuto-Save System: Configurable triggers (pause, focus loss, scene change)Multiple Save Slots: Unlimited save slot supportVersion Migration: Automatic data migration between game versions🚀 Premium FeaturesCloud Save Integration: Firebase, Google Play Games, Custom REST APIAdvanced Editor Tools: Visual save management and debugging interfaceDrag & Drop Components: SaveableComponent for instant GameObject persistenceSmart Save Triggers: Automatic saving based on game eventsProfessional UI Examples: Complete save/load interface templates📱 Platform SupportWindows, Mac, LinuxiOS, AndroidWebGL compatibleUnity 2020.3 LTS or newer🎯 Perfect ForIndie developers needing robust save systemsStudios requiring enterprise-level data securityMobile games with cloud save requirementsRPGs, simulation games, and progression-based titlesAny project requiring reliable data persistence📚 What's IncludedComplete source code (C#)50+ example scripts and demosComprehensive documentationVideo tutorialsProfessional supportRegular updates💡 Quick StartImport the packageAdd SaveManager to scene (one click)Configure SaveConfig settings (Check Documentation in Package)Join thousands of developers who trust Daikage Save Pro for their save system needs!Technical SummaryArchitecture OverviewDaikage Save Pro follows a modular, provider-based architecture that ensures flexibility, maintainability, and extensibility.Core ComponentsSaveManager - Central hub managing all save/load operationsSaveConfig - ScriptableObject-based configuration systemISaveProvider Interface - Abstraction layer for different save formatsEncryptionManager - Handles data security and encryptionCloudSaveManager - Manages cloud save operationsSaveableComponent - Component-based GameObject persistenceProvider SystemJsonSaveProvider: Human-readable JSON format with pretty-print optionBinarySaveProvider: Compact binary format for performanceXmlSaveProvider: Structured XML format for complex dataPlayerPrefsSaveProvider: Unity's built-in preference systemSecurity FeaturesAES-256 Encryption: Industry-standard symmetric encryptionXOR Encryption: Lightweight obfuscation for performance-critical scenariosAutomatic Key Generation: GUID-based encryption keysData Integrity Validation: Built-in data corruption detectionCloud IntegrationFirebase Provider: Real-time database integrationGoogle Play Games Provider: Platform-specific cloud savesCustom REST Provider: Generic HTTP API integrationConflict Resolution: Automatic cloud/local data synchronizationPerformance CharacteristicsBenchmarks (Unity 2022.3, Windows 10)JSON Save: ~2ms for 1MB dataBinary Save: ~1ms for 1MB dataEncryption Overhead: +15% processing timeCompression Ratio: 40-70% size reductionMemory Usage: <50MB peak during large operationsOptimization FeaturesAsync/await pattern prevents UI blockingMemory pooling for large data operationsLazy loading for improved startup timesBackground auto-save with configurable intervalsData Structure SupportNative Unity TypesVector2, Vector3, Vector4Quaternion, Color, RectTransform data (position, rotation, scale)All primitive types (int, float, string, bool)Custom Data TypesSerializable classes and structsGeneric collections (List, Dictionary)Nested object hierarchiesInterface-based polymorphic dataEditor IntegrationCustom Inspector WindowsSaveManager Window: Central management interfaceSave Configuration Editor: Visual config setupDebug Tools: Save file browser and manipulationValidation System: Configuration error detectionScene IntegrationOne-click SaveManager setupAutomatic SaveableComponent discoverySave trigger placement toolsReal-time save monitoringError Handling & DebuggingComprehensive LoggingDetailed operation logs with timestampsError categorization (Critical, Warning, Info)Performance metrics and timing dataCloud sync status and conflict resolution logsBuilt-in ValidationData integrity checks before save/loadEncryption key validationFile system permission verificationCloud connectivity status monitoringSystem RequirementsMinimum RequirementsUnity 2020.3 LTS or newer.NET 4.x or .NET Standard 2.110MB available disk spaceRecommended SpecificationsUnity 2022.3 LTS2GB RAM for large save operationsSSD storage for optimal performancePlatform-Specific FeaturesMobile OptimizationsBattery-aware auto-save schedulingBackground save operationsNetwork-aware cloud synchronizationMemory pressure handlingConsole SupportPlatform-specific save locationsAchievement integrationUser profile managementSave data roaming