
Generate perfect colliders for any mesh with one click. Batch processing, 5 collider types, fast UITransform your workflow with the most intuitive collider generation tool for Unity. Say goodbye to manual collider setup and hello to instant, optimized collision detection for your entire project.🚀 Why Choose Collider Pro?Whether you're building a massive open world or a detailed architectural visualization, Collider Pro handles it all. Process hundreds of objects in seconds with our smart batch system. Perfect for level designers, environment artists, and anyone who values their time.✨ Key Features:5 Collider Types - Box, Sphere, Capsule, Cylinder, and Mesh collidersBatch Processing - Select multiple objects and generate colliders for all at onceSmart Detection - Automatically calculates optimal collider boundsModern UI - Clean, dark-themed interface built with UI ToolkitReal-time Statistics - See vertex and triangle counts before processingUndo/Redo Support - Full integration with Unity's undo systemMargin Control - Add padding to colliders for perfect gameplay feelChild Support - Process entire hierarchies with one clickFit Modes - Choose between bounding box or minimal volume fittingProgress Tracking - Visual feedback for batch operations💡 Perfect For:Level Design - Quickly add colliders to imported environmentsPrototyping - Test gameplay without manual collider setupAsset Preparation - Batch process models before releaseArchitecture Visualization - Accurate collision for walkthrough scenesMobile Optimization - Generate simplified colliders for better performance🎮 How It Works:Select your GameObjects in the sceneClick "Add Selected Objects" in Collider ProChoose your collider typeHit "Generate Colliders" - Done!🔧 Collider Types Explained:Box - Fast and efficient for architectural elementsSphere - Perfect for round objects and pickupsCapsule - Ideal for character controllersCylinder - Great for pillars and round structuresMesh - Exact collision matching for complex shapes📊 Performance First:Collider Pro is optimized for large scenes. Process hundreds of objects without freezing Unity. The tool uses efficient algorithms to calculate bounds and generate colliders with minimal overhead.🎯 Save Hours of Work:Stop wasting time manually adding colliders. What used to take hours now takes seconds. Focus on what matters - making great games.📦 What's Included:Full source code (C#)Comprehensive documentationExample scenesVideo tutorials (coming soon)Email supportRegular updates⚡ Requirements:Unity 2021.3 or higherUI Toolkit (included in Unity 2021.3+)Works with all render pipelines (Built-in, URP, HDRP)Supported Unity Versions: 2021.3 or higherRender Pipeline Compatibility: Built-in, URP, HDRPPlatform Support: All Unity-supported platformsDependencies: UI Toolkit (included in Unity 2021.3+)Code Language: C#Architecture: Editor ExtensionWe used artificial intelligence to generate some of the banners.