
Super simple tool to convert textures into retro-style graphics with pixelation, dithering, and color limiting.This tool doesn't depend on any Pipeline and should work in every pipeline. Retrofy Texture is a simple tool for converting your textures into retro, old-console-style textures. Whether you're building a pixel art game, emulating classic consoles, or simply want a nostalgic look, this tool offers a fast and customizable way to get consistent results. With 18 built-in presets and full manual control over resolution, colors, dithering, and more, you can fine-tune textures to match your vision.Suitable for all genres with a retro aesthetic, especially 2D and low-poly 3D projects. The output is fully customizable, and batch processing makes it ideal for both small and large-scale projects.This toolDoes not use anything proprietary from any of these consolesIs not a shaderDoes not guarantee exact mimic of the retro consoles and not suitable for complex use casesThis tool:does provide multiple presets based on old retro consoles with little to zero effort usagedoes processes any Unity texture easily with easy to use UIallows customization with multiple optionsdoes process multiple textures as a batchallow to see previewsdoes work super fast and ready to use immediatelyWorks with any Unity textureWorks in all Rendering PipelinesBatch processing support for handling multiple textures18 built-in retro console-style presetsOptional Floyd Steinberg DitheringFull manual control over resolution, color depth, and ditheringMultiple downscaling methods: Nearest Neighbor, BilinearOptional color gradients for console-like tintingOne-click preview with side-by-side comparisonEasy-to-use, streamlined UIOutputs saved to a dedicated folder for quick accessNo shaders or proprietary console code used