
bring your lights to life with realistic flickering. Perfect for creating atmospheric lighting in horror games, old buildings, campfires, candles, neon signs, add extra touch of dynamic lighting.The Flicker Controller is a versatile Unity script that brings your lights to life with realistic flickering animations. Perfect for creating atmospheric lighting in horror games, old buildings, campfires, candles, neon signs, or any scene that needs that extra touch of dynamic lighting.🔥 Dual Light ControlControl both Unity Light components and material emission simultaneouslyAutomatic component detection or manual assignmentMaintains original lighting values for seamless restoration⚡ Highly CustomizableFlicker Speed: Control how frequently flickers occurFlicker Intensity: Adjust the strength of the flickering effect (0-100% dimming)Flicker Chance: Set the probability of flickers happeningRandom Timing: Built-in randomization prevents repetitive patterns🔊 Audio IntegrationOptional sound effects supportMultiple audio clip support with random selectionConfigurable sound trigger probabilityAutomatic AudioSource detection🎮 Runtime ControlStart/Stop flickering at any time via codeToggle flicker on awake or control manuallyPerfect for interactive elements and scripted sequencesPerfect ForHorror Games: Flickering lights in haunted locationsAtmospheric Scenes: Old buildings, abandoned placesCampfires & Candles: Natural flame simulationNeon Signs: Urban environment lightingEmergency Lighting: Damaged or failing electrical systemsSpecial Effects: Any scene requiring dynamic lightingEasy SetupAttach the script to any GameObject with a Light componentConfigure your desired flicker settings in the inspectorOptionally add Renderer for emission control and AudioSource for soundHit play - your light will start flickering automatically!What's IncludedComplete C# script with full source codeComprehensive documentationExample scenes demonstrating various use casesReady-to-use prefabs for quick implementationCode QualityClean, well-commented codeFollows Unity best practicesNull-safe operationsEfficient random-based timing systemProfessional inspector layout with organized headersFull source code included - modify and extend as needed for your project. The script is designed to be easily readable and customizable for developers of all skill levels.Unity Version: Compatible with Unity 2019.4 LTS and newerPerformance: Optimized coroutine-based systemMemory: Minimal memory footprintPlatform: Works on all Unity-supported platforms