
PinePie Joystick Controller – Simple, Flexible, Ready-to-Use Touch Joystick for UGUIThree Joystick Modes:Static, Dynamic, and Floating joystick behavior – switch easily to match your gameplay needs.Simple to Configure:Plug-and-play component with intuitive settings.Snap-to-Direction Support:Optional snapping for 4, 8, or custom number of directions – ideal for grid-based or directional games.Dead Zone Handling:Filter out small, unintentional touches for smoother control.Snap Handle Back:Auto-centers handle when released – or let it stay if your gameplay needs a locked direction.Lightweight & Optimized:Minimal dependencies, UGUI-based, and ready for mobile performance.Customizable Visuals:Use your own sprites and layouts easily via exposed RectTransform references.💡 Use Cases:Twin-stick shootersPlatformersStrategy or RPG movementVehicle or character controlsPrototype input testing🚀 Why PinePie Joystick?This joystick focuses on simplicity, flexibility, and control, giving developers exactly what they need without getting in the way.Supports all Unity versions with the UGUISnap angle support: 4/8/16-way inputJoystick Modes: Static, Dynamic, FloatingDead zone filteringGizmos visualization for live debuggingModular and extendable — easily supports multiple joysticksIncludes full C# source code, lightweight and mobile-friendly