
Modular low poly asset pack for building stylized factories and production scenes. Includes an animated conveyor belt, LOD levels, and geometry optimized for performance.Conveyor Works is a stylized modular asset pack for creating factories, workshops, and industrial environments. Whether you're building a top-down strategy game or a third-person experience, this pack delivers optimized models with consistent style and clean structure — ready to drop into any Unity project.✅ Key Features:Modular elements for flexible level design;Animated and static conveyor belts (script-driven movement);Includes animated 3 robotic arm mechanisms, each with idle, motion, and malfunction states — ready as prefab configurations for integration;Optimized topology and UVs for maximum performance;Only 2 materials and 3 shaders used (belt movement, lazer and glass);Custom mesh colliders on most objects;Includes LOD levels for key assets;Clean hierarchy and intuitive naming for easy integration;Stylized low poly visuals — fully compatible with URP and HDRP.🎮 Perfect for:Strategy, simulation, and management games;FPS/RPG with industrial or factory environments;Projects featuring modular or stylized industrial levels/🛠️ Building a full production facility or just need to enrich an industrial zone?Conveyor Works provides all the essentials to prototype and polish your scene with ease.🔹 Number of Textures2 main textures:Color palette — UV-based tinting with encoded metallic, emission, and roughness properties.Combined texture — includes references, normal, roughness, and other maps for complex assets and conveyor belt shader.🔹 Types of Materials and Texture MapsThree custom shaders used:– Conveyor belt shader (2 materials);– Glass window shader;– Laser effect shader (Shader Graph).Most materials are non-PBR. One material based on the combined texture uses Albedo, Normal, Metallic, Roughness maps.🔹 UV MappingYes — all assets have UV unwraps.– Small/decorative assets use the color palette;– Complex assets use combined texture mapping.🔹 Number of Meshes/Prefabs194 unique objects and prefabs, split into categories (Structure, Conveyor, Machine, Electrical, Prop, Container, etc.) – Collision meshes included in FBX files.🟧 Conveyor Belt have types– Static – without shader movement; – Dynamic – with animated shader; – Mixed – first LODs animated, later LODs static.🔹 Polygon CountMinimum polygon count: 28,405 (~146 avg)Maximum polygon count: 49,148 (~253 avg)Polygon count by category:• Structure – 65 objects | 4,380 polygons (~67 avg)• Container – 14 objects | 1,539 polygons (~110 avg)• Control – 5 objects | LODmax 4,049 (~810), LODmin 1,139 (~228)• Conveyor – 9 objects | LODmax 9,557 (~1,062), LODmin 2,518 (~280)• Electrical – 15 objects | LODmax 7,768 (~518), LODmin 3,402 (~227)• Machine – 13 objects | LODmax 9,497 (~730), LODmin 3,069 (~236)• Prop – 53 objects | 5,333 polygons (~101 avg)• Tool – 20 objects | 7,025 polygons (~351 avg)🔹 LOD InformationMost complex models have LODs: – LOD0–LOD2 or LOD0–LOD3.Simple models use no LODs🔹 RiggingYes — 4 models with basic skeletons:– 3 robotic arms (static/dynamic/broken prefab states);– 1 flexible rubber curtain with bones in a conveyor module.🔹 Animation– Animation CountThe pack includes three animated robotic arm mechanisms, each with three states: idle, active motion, and malfunction — prepared as part of prefab configurations for seamless integration into projects.Animation TypesShader-based animation only (belt movement & laser effect).Prefab-based animation states for robotic elements.🟩 CompatibilityThe asset is created in HDRP, with additional support for URP and Built-in Render Pipeline included in the package. Each pipeline has its own shader files and materials for seamless switching.⚠️ After switching the render pipeline, rebaking lighting (global illumination) is recommended for proper scene appearance.All models follow a logical naming convention, and optimized topology ready for production use.