
Inhumate RTI IntegrationPackage for integrating your Unity-based simulator or application with Inhumate RTI (Runtime Infrastructure). This allows you to connect your simulator or application to light-weight web-based HMI prototypes, co-simulate with other simulations.Adding this capability to your simulator also unlocks the power of simulation support applications part of the Inhumate Suite, including features such as:recording and playbackinstructor/observer monitoringruntime control (e.g. loading a scenario, starting, pausing, stopping)visualization and analysis of simulation metricsThe package includes all the features you need to build a Unity-based simulator or application connected to the Inhumate ecosystem:Inhumate RTI clientComponents to add publishing/subscribing to your prefabs/objects, e.g:Entities (simulation objects)Position, with local and geodetic coordinate conversionsGeometrySpawnerMeasures and measurementsRuntime control UI for convenience during developmentSource code available: https://github.com/inhumatesystems/unity-rtiDocumentation: https://docs.inhumatesystems.com/integrations/unity/Asset uses Google Protobuf under BSD3 license, Utf8Json under MIT license, and additional .NET dependencies; see Third-Party Notices.txt file in package for details.