
Setting Fire – Advanced Fire & Explosion System
Dynamic fire propagation, weather integration, particle fade, and explosion logic – everything you need to set your scenes on fire!Compatible Unity 6000 URP, Built-In- Noted that Setting Fire can be compatible with HDRP. You just have to have the VFX HDRP flame effectsAfter Install :- Go to folderAssets/BLInformatique/SettingFire/- Run your setting graphic, Built-In or URP⚠️ Required Setup – New Input SystemImportant: Before using the Game Tools demo scenes or any components supporting both input systems, you must:Install the New Input System via the Unity Package Manager.In Project Settings > Player > Active Input Handling, select "Both" to enable compatibility with both Old and New Input Systems.This setup is mandatory for all input features to work correctly with your keyboard, mouse, and gamepad.🔥 Setting Fire – The Ultimate Fire & Explosion Toolkit for Unity - Built-In- URP - Noted that Setting Fire can be compatible with HDRP. You just have to have the HDRP flame effects🔥Bring your scenes to life with realistic fire propagation, explosions, and weather-based fire suppression.Designed for performance and flexibility, Setting Fire gives you total control over how fire behaves, spreads, fades, and reacts to rain and wind.DocumentationDownload Demo PC or Mac🚒 Main Features🔥 Dynamic Fire Propagation – Spread fire to nearby objects with wind influence.☔ Weather Integration – Supports Enviro or custom weather via WeatherManager.💥 Explosion Logic – With force, radius, debris and post-explosion fire/smoke.🎮 FPS Fire Extinguisher – Fully interactive, supports both Input Systems.✨ Fade In / Out Effects – AutoFadeParticles & AutoFadeInParticles for smooth transitions.🛠️ Editor Tools – One-click setup, bulk configurator, auto Rigidbody & colliders.🧱 Debris + Smoke – Customize destruction aftermath with your prefabs.🎨 UI with EditorTools – Beautiful custom editor using StyledBox, Separator & icons.📦 IncludedComplete C# source codeCustom editor windowsSample demo sceneSetup utilities (tags/layers auto installer)Prefabs VFX, Particle Pack of UNITY for URP or Legacy Particle Pack for Built-In and soundsPart of GameTools for the demo scene💬 Support & Contactsettingfire@blinformatique.frBased on: https://www.blinformatique.fr⚓💪TEAM VICTOR & BORISYou don't sell a badly lit fire. 🔥🚒 Main Features 🔥 Dynamic Fire Propagation – Spread fire to nearby objects with wind influence. ☔ Weather Integration – Supports Enviro or custom weather via WeatherManager. 💥 Explosion Logic – With force, radius, debris and post-explosion fire/smoke. 🎮 FPS Fire Extinguisher – Fully interactive, supports both Input Systems. ✨ Fade In / Out Effects – AutoFadeParticles & AutoFadeInParticles for smooth transitions. 🛠️ Editor Tools – One-click setup, bulk configurator, auto Rigidbody & colliders. 🧱 Debris + Smoke – Customize destruction aftermath with your prefabs. 🎨 UI with EditorTools – Beautiful custom editor using StyledBox, Separator & icons.We have used, OpenAI's ChatGpt, for texts, images and for optimization...