
Show Pieces Pack - Antique Decorative Art Pack with Trees, Pots, and Candelabras
Polygonal Studios
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Explore our 6 Modern Decorative Showpiece Pack – a unique collection of stylized 3D art objects perfect for enhancing interior scenes, game environments, or visual projects.Solution for Pink Materials (URP/HDRP):This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)• Built-in: Two-sided enabled internallyRefer Documentation📄Includes 6 premium showpieces:- A berry plant pot with vibrant red berries- Three metallic tree sculptures with smooth, flowing branch forms in gold, brown, and whiteTwo elegant candelabras:- 3-candle twisted stand with red holders- 5-candle royal-style piece with colorful, detailed designLow-poly, game-ready models with clean topologyPerfect for stylized interiors, fantasy worlds, or modern decor scenesScale and Size maintained to realistic sizes according to 1 Unit = 1 Meter = 1 Unity CubeTechnical Details:Geometry Triangles 296.9Vertices 149.6kPBR NoTextures 1(PNG 256x256)Materials 1UV Layers YesVertex Colors NoAnimations 0Rigged geometries NoMorph geometries 0Scale transformations NoNotes for Easy Resolve Pink Materials for URP and HDRP:This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.Please refer to the Documentation📄 in the package for manual settings of materials.