
DG Tag is a bitmask-based tagging system that enables fast add, remove, and compare operations at runtime. It supports up to 64 tags and allows multiple tags to be assigned to a single object.Demo use TMPro..NETframework v4.8DG Tag lets you manage tags using a ScriptableObject-based database. Tags can be assigned through a component or directly via code. Since bitwise operations are used instead of string comparisons, performance is significantly better.The database is auto-loaded in both the editor and runtime by default. However, a manual load option is also available for more control over the loading point at runtime.Unity 6 SupportLatest Document : https://docs.google.com/document/d/1SV_8MEXEXwDmpDnUhgjPZ3mH1-pg4S6CPt25wg1f7EM/edit?usp=sharing