
A module for Blaze AI which enables an agent to hear sounds on specific layers.REQUIREMENTThis module needs Blaze AI Engine with atleast v3.4.0 to work.WHAT IS HEARING MODULE?This module makes your blaze AIs able to hear sounds on specific layers and get distracted by them. This greatly eases the process of sound distractions.DO I REALLY NEED IT?The core Blaze AI package has distractions built-in but it can't actually "hear" playing audios so for audio distractions you use a trigger component script (that comes with the package) alongside playing an audio, it's still easy but this asset further eases the work flow enabling the AI to hear sounds directly with minimal setup.Documentation | Discord | Publisher PageEASE OF USEIt's incredibly easy to use and setup. Everything will be done through the custom inspector without a single line of code!FEATURES & CULLINGThe module will be comprehensive enough for you as it offers APIs and numerous options to control your AI and ignore sounds that you don't need. For example sounds that are too low in volume or culled behind a wall of certain layers, etc...WORKS FOR 2D & 3DAn audio source is an audio source. Whether it's 2D or 3D both will work just fine as long as they're within the hearing radius of the AI.PACKAGEThis package comes with a clean and organized source code with documentation and demos (for built-in and URP)If you have any questions or technical issues (bugs), please email me or you can use the discord server.If you like this asset then don't hesitate to leave me your feedback. I would appreciate it.