
DungeonFlow: Procedural Maze/Dungeon Tool With Navmesh & Player Spawning
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DungeonFlow is a fully customizable procedural dungeon generator for Unity. Instantly create AI-ready mazes with start/end points, NavMesh support, random objects, and full material control.DungeonFlow is a robust and flexible maze and dungeon generation tool built for Unity developers who want to bring dynamic level layouts to life in seconds. With just a few parameters, you can generate procedural labyrinths that are ready for gameplay, exploration, and AI navigation.For a list of features, see Technical Details🧱 Procedural Maze Generation – Generate unique mazes using a randomized depth-first algorithm with seed control for reproducibility.🎮 Start and End Points – Automatically places entry and exit markers, perfect for game logic and objectives.🧭 NavMesh Integration – Fully compatible with Unity’s NavMesh system; agents can navigate the generated dungeon right away.🎨 Material Customization – Assign your own wall and floor materials or use the defaults for quick prototyping.🧰 Dynamic Object Placement – Drop random objects (traps, treasures, props, etc.) into the maze with ease.🔧 Inspector Settings – Fine-tune wall height, cell size, and more directly from the Unity Editor.