
A powerful plugin to export Figma designs directly into native Unity UI (uGUI), preserving hierarchy, layouts, and styles.Built-in Render Pipeline: SupportedUniversal Render Pipeline (URP): SupportedHigh Definition Render Pipeline (HDRP): SupportedTired of manually recreating your Figma designs in Unity?Figma To Unity Importer is the ultimate workflow tool designed to bridge the gap between designers and developers. Stop wasting hours meticulously rebuilding UI elements and start converting your high-fidelity Figma designs into fully functional, native Unity uGUI components with just a few clicks.Our robust solution accurately translates your layers, positions, sizes, text properties, images, and more, while giving you the flexibility to handle different resolutions and font styles. Whether you're a solo developer or part of a large team, this importer will dramatically accelerate your UI development pipeline, ensuring a pixel-perfect match between design and implementation.Key Benefits:Accelerate Your Workflow: Go from design to a working in-game UI in minutes, not hours.Ensure Design Fidelity: Maintain perfect consistency between the Figma prototype and the final product.Empower Collaboration: Allow designers to create and iterate without requiring developers to rebuild UI from scratch.This asset is perfect for any project genre, from mobile games and apps to PC and console titles. It's the essential tool you need to build beautiful, high-quality user interfaces faster than ever before.Core Features:Directly converts Figma frames into a native Unity uGUI hierarchy.Preserves layer names, order, and parent-child relationships.Accurately translates position, size, and rotation of all elements.Exports images from Figma layers and automatically creates Image components.Exports text elements as TextMeshProUGUI components.Advanced Font Handling:Extracts font family and font weight (e.g., Bold, Medium, Regular) from Figma.Automatically finds and applies matching TextMeshPro Font Assets in your Unity project.Supports Variable Fonts by controlling the material's _Weight property.Note: Font weight application depends on the user providing the correct font files (e.g., Roboto-Bold.ttf) or a variable font asset that supports the specified weights. If a matching weight is not found, the importer will use the closest available font asset.Layout & Scaling:Resolution Scaler: Automatically scales the entire UI layout to a target resolution based on width.Asset Scaler: Exports images at different multipliers (e.g., @2x, @3x) for high-resolution displays.Workflow & Usability:Simple and intuitive Figma plugin UI with multi-language support (EN, KO, JA, PT, ES).User settings (scales, options) are saved and reloaded for convenience.Option to generate a Prefab or create UI directly in the scene.Root object position is automatically centered at (0,0).Compatibility:Fully compatible with Built-in, URP, and HDRP render pipelines.Requires TextMeshPro, UI Package, and JSON .NET Serialization packages.Includes comprehensive PDF documentation.Coding Assistance: AI-powered tools such as Gemini, and Claude were utilized as assistants during the code development process. The AI helped with boilerplate code, syntax suggestions, and debugging. All final code has been manually reviewed, tested, and authored by the developer to ensure quality and correctness.Promotional Artwork: AI was used to generate some of the promotional images and artwork for the Asset Store page. These assets are for marketing purposes only and are not included in the downloaded package. All generated images are used under a full commercial license.