
XR Toolkit for SOFA Physics Engine in Unity3D: Extend your real-time soft body 3D simulations to immersive XR applications. Requires the SOFA Physics Engine for Unity asset.Documentation | Source Code | Issue Tracker | Support | Go FurtherSOFA Physics engine XR Toolkit for Unity extends the SOFA Physics Engine for Unity to bring real-time, physics-based simulations into immersive VR/AR environments. Built on top of the SOFA framework and Unity’s XR system, this toolkit provides a set of prefabs, scenes, and scripts to help developers quickly integrate interactive soft-body simulations into virtual reality workflows.Designed for researchers, simulation developers, and educators, this asset simplifies the connection between high-fidelity mechanical simulation (via SOFA) and interactive XR applications.Key Features:Plug-and-play VR prefab setup (controllers, tracked tools)Real-time soft-tissue interaction in VRExample scenes combining SOFA physics and Unity XRNote: This package requires the SOFA Physics Engine for Unity asset and SOFA dynamic libraries (downloaded separately). Please refer to the documentation for setup guidance.To start building your SOFA Unity simulation yourself, make sure you have some basic knowledge of SOFA. To collaborate on your own Unity projects using SOFA, reach out to InfinyTech3D for a consulting quote.