
Dark Fantasy, Gothic Modular city building set with building and destroying tools.Unlock Limitless Creativity with Our Premium Modular Asset SystemWith this comprehensive modular set, rapidly construct countless unique structures—complete with detailed interiors—using our intuitive snapping system, then demolish them dynamically with our advanced damage mechanics. (Fully animated Trebuchet is inside the package) Populate your interiors with a vast library of meticulously designed furniture assets. (Please Download the playable Demo).Key Components Include:368 Prefabs: Featuring a fully animated Trebuchet, engineered to destroy your creations.Premium Characters: Two exquisitely crafted, fully rigged characters.Integrated Systems: Robust projectile mechanics, destruction physics, snapping technology, and a visual library for seamless prefab selection.Optimized Performance: All assets feature multiple LODs (high detail at close range, optimized polygons at medium/far distances). Minimal materials and carefully atlas-textured assets ensure peak efficiency.Commitment to Excellence:Quality Assurance: Play our demos to verify precision and performance firsthand.Future-Proof Investment: Ongoing expansions will introduce additional prefabs to enrich your toolkit.Designed to maximize frame rates without sacrificing visual fidelity. Experience the quality before purchase—demos available now.Support and ContactIf you have any questions, need assistance, or want to share feedback, please don’t hesitate to contact us at tzyalcin@gmail.com. We’re here to help!HDRP, URP & Built-in pipelines are supported.6 main texture sets and materials.29 total materials (Main materials + hundreds of side accessories, statues, flags, cloths, etc.).LODs: Generally 3 for each asset.UV mapping: Yes.Prefabs: Includes 10 premade buildings, plus many combined models for easy-to-use prefabs (such as door frames and doors).Models: 351 unique models, 3 particle systems, 2 rigged game-ready characters (playable), and a Trebuchet model with animations.Polygons:Basic walls without details have 12 triangles.Detailed objects (such as ornamented windows with sculpted details) range from 6k to 9k triangles in LOD0.We prepared an atlas for high-detail items and created an alternative material to ensure LOD versions use alpha details, maintaining visual fidelity until viewed up close.Materials:Compatible with HDRP, URP, and Built-in (Unity Native) materials.Rigging:Plague Doctor, Trebuchet Operator, and Trebuchet are rigged.Animations:Humanoid animations for Trebuchet Operators.Additional Features:Placement System: Visualize models in a custom prefab library with magnetized snapping.Destruction System: Visualize broken pieces with physics.90 different generic, low-polygon broken pieces for destruction effects (in addition to modular assets).Texture Dimensions:All main material atlases (modular pieces and accessory sets) use 4096x4096 textures.There are 5 additional 2048x2048 texture sets for some accessories.1 texture set is 1024x1024 (for smaller assets).