
Window Framework for UI Toolkit offers a way to quickly generate runtime windows with dragging, resizing and location/size memory built in, and USS Style Sheets to allow for endless design options.Window Framework is fully customizable and endlessly extendable. Since the windows are code generated and their content built to suit the needed task, they can be used for any genre. WindowFrame Elements can be extended to created dedicated window types that can be called and displayed at runtime with a single line of code. The WindowFrameworkController offers multiple stylesheet options so you can switch themes to match events and holidays. Tooltips and Contextual menus extend these features even further to allow for complex and rich interactions with minimal coding.Standard Features:Draggable windowsResizable WindowsWindow size/location memory that carries over play sessionsTooltip displays for elementsContextual Menus for windows and content itemsFully USS powered for endless styling optionsTheme controller for multiple stylesheet optionsCreate feature packed windows at runtime with just one line of codeUse and place WindowFrames as custom controls in UI BuilderStandard Features:Draggable windowsResizable WindowsWindow size/location memory that carries over play sessionsTooltip displays for elementsContextual Menus for windows and content itemsFully USS powered for endless styling optionsCreate feature packed windows at runtime with just one line of codeUse and place WindowFrames as custom controls in UI BuilderPackages Used During Creation:Unity 6 6000.0.37f1