
AudioClip Toolkit is compatible with all rendering pipelines. The demo scene was created using URP (Universal Render Pipeline).AudioClip Toolkit is an audio editor designed for speed, simplicity, and maximum control - all without leaving Unity. Import, trim, preview, and configure sounds with no need for external tools.What can it do?Waveform Preview & Editing: Edit start and end points as well as fade-in and fade-out effects in a clear waveform view.Batch Trim: Trim multiple clips at once, synchronizing their lengths to a common range.Audio Preview Panel: Preview clips directly in the editor - no need to enter Play Mode.Spatial & Mixer Override: Apply custom spatial and mixer settings for perfect sound placement in your scene.Split & Export: Save trimmed segments as separate .wav files - ready to use in your project.Audio Clip Player: A ready-to-use component with built-in events (OnPlay, OnFinish, etc.), triggers, and fade support.What is it suited for?Interactions and UI.Ambient and environmental sounds.SFX for prototypes and final productions.Audio for animations and sequences.A replacement for manual AudioSource setup and custom editors.Documentation | DemoJoin the CommunityNeed help or have an idea? Join our Discord and chat with other users.Visual waveform editor with trim & fade controls.Real-time audio preview in the editor.Audio Clip Player component with UnityEvents.Export segments as standalone .wav files.Optional spatial and mixer overrides.Lightweight, modular design (no dependencies).