
Easily connect Unity WebGL/WebGPU builds with any HTML page using a clean, event-driven API.WebPontis – the bridge between Unity and the Web.It provides a robust event-based communication system that works in both WebGL and WebGPU builds, allowing Unity to exchange messages with HTML elements, JavaScript code, iframes, or even external browser extensions.The system is fully customizable, supports multiple message channels (postMessage, dispatchEvent, iframe messaging), and is compatible with multi-frame setups.Integration is straightforward - just add a single MonoBehaviour or call one line of code. Everything else is handled automatically, including message parsing, type conversion, and dispatch logic.Documentation: https://ievo.games/WebPontis/Downloads/WebPontis.pdfExamples: https://ievo.games/WebPontis/Examples*“WebPontis” (Latin-inspired): WebBridge — a link between Unity and the Web.Supports WebGL and WebGPU buildsTwo-way communication between Unity and Web (HTML/JavaScript)Typed event systemEasy integration with just one MonoBehaviourBuilt-in support for: window.dispatchEvent, window.postMessage, window.parent.postMessageIncludes runtime logging and debugging toolsSupports same-origin and cross-origin messaging (configurable origins)