
Bullet Trail Renderer is a trail renderer specialized for bullet trails. It provides time based and length based width and color control and uses mesh generation strategy suitable for bullet trails.Minimum Unity Editor version: 2021.3.17Bullet Trail Renderer is a component that renders a trail behind a moving object. It provides Width Over Time and Color Over Time effects that are better suited for bullet trails than Over Length effects of built-in TrailRenderer.Documentation | SupportComes with all standard features of a renderer such as materials, UVs, lighting data.Includes a Demo with a working example.Bullet Trail Renderer is optimized and you can use hundreds of simple bullet trails with minimal impact on performance and zero garbage generation per frame.Minimum Unity Editor version is 2021.3.17Compatible with all render pipelinesMesh is generated on CPUCorrectly calculated UVs (tiled, stretched...) and lighting data (normals, tangents)Optimized for performance, no memory allocation per frameNo setup, no external dependeciesHas assembly definition file (.asmdef), encapsulated in its own namespaceSource code available (no .dll),Scripting API provided