
High definition model of gorilla with blend shapes and animations. Using Built-In RP? Make sure Shader Graph is included in your project – the fur works in Built-In, but relies on Shader Graph due to multiple UVs 🦍 Ultra-detailed Gorilla Model – crafted with love in ZBrush!Get up close and you'll notice the tiny skin pores 👀 – that's the level of detail we're talking about. The model is fully PBR-ready and looks stunning in Unity's HDRP, but it's also prepared for all render pipelines 💡⚠️ Using Built-In RP?Make sure Shader Graph is included in your project – the fur works in Built-In, but relies on Shader Graph due to multiple UVs 🎨🎬 Includes basic animations, and you can easily switch the Rig to Humanoid if needed. Just double-check that the original animations still behave correctly, and tweak the import settings in the Inspector if anything looks off 🛠️✨ The fur is on a separate object, so you can remove it anytime if you prefer a shaved look 😉🗣️ Blend Shapes included!Open the mouth, add some expression– it’s all there. (See the Technical Details or check the Unity demo video 🎥)♀️ Want a more female gorilla body type?No problem – just adjust the corresponding Blend Shape and don’t forget to apply it to the fur as well (and animate it if needed) ✅Number of textures: 8 + 2HDRP texturesTexture dimensions:4096x4096 and 256x256 (hair textures)Polygon count of Gorilla:LOD0-45.1kLOD1-14.7kMinimum polygon count:14.7kMaximum polygon count: 45.1kNumber of meshes/prefabs:1 fbx and 1 prefab per RP ( 3 prefabs)Rigging: YesAnimation count:5Animation type list:-Attack-Dead-Idle-Running-WalkingBlend Shapes:-Angry-Happy-Open Mouth-Blink Eye-Male/Female- change type of body ** be careful if the fur also has this blend shapes changed and if it is changed in the animation**UV mapping: YesLOD information: 2 LOD's Types of materials and texture maps:PBR