Add dynamic, responsive, and authentic game feel with just a few clicks. Animate any object and make it react to player input in ways that feel natural, fluid, and rewardingWhat is Feel Craft ?Feel Craft helps your game to stand out with immersive, responsive, and natural-feeling gameplay, without the hassle of complex coding.Add dynamic, responsive, and authentic game feel to any game object. With just a few clicks, you can animate any object and make it react to player input in ways that feel natural, fluid, andWhether it's a state based animation like an idle, looping on itself, or an short reaction to a hit, FeelCraft handles it all, making your games feel more immersive and satisfying.SpiritAdditiveMultiple animations can affect the same property simultaneously.Offsets are always applied additively. While this is intuitive for properties like position or scale, it can feel less natural with values such as colors — but it ensures every effect layers consistently and predictably.ReversibleEvery animation can smoothly return to its original value, both during loops and when the animation state ends. This guarantees clean transitions and prevents permanent drift in modified properties.OptimizedBuilt with performance in mind.The architecture is designed to minimize overhead, allowing complex layered feedback and animations to remain lightweight and scalable.AboutLight SetupCreate your game feel in minutes thanks to a simple and efficient layers system based on scriptable objects. Add game feel intuitively then trigger state changes from your code with a simple line.Easy to masterApply rich game feel elements by composing complex behaviours from simple and intuitive sets of animation layers.AdaptativeTailor every interaction to your game’s style, whether it’s a light-hearted platformer or a fast-paced action game, FeelCraft gives you full control over how objects move, react, and engage with the player.PerformantOptimized for All Platforms, FeelCraft is built for performance and can handle thousands of concurent states.Early Adopters AdvantagesI'm keeping the price of this tool low while it's still growing. That means you're getting a great deal right now—and as we keep adding new features and improvements, the price will go up a bit with each update. Buy early, and you’ll get all future updates for free — no extra cost, ever. It’s my way of saying thanks for supporting me from the start!Your early support helps shape the tool’s future, and I really appreciate it.Built-in layers- Transform : rotation, position, scale- Renderer : material color- Light : intensity, range, color- GameObject : activeAdditiveMultiple animations can affect the same property simultaneously.Offsets are always applied additively. While this is intuitive for properties like position or scale, it can feel less natural with values such as colors — but it ensures every effect layers consistently and predictably.ReversibleEvery animation can smoothly return to its original value, both during loops and when the animation state ends. This guarantees clean transitions and prevents permanent drift in modified properties.OptimizedBuilt with performance in mind.The architecture is designed to minimize overhead, allowing complex layered feedback and animations to remain lightweight and scalable.




