
modular architecture, supporting standard, transparent, and additive rendering modes. Features UV animations, dissolve, distortion, and Fresnel effects. General-purpose game and GUI effects Shader.This shader pack (PrismFX) is fully compatible with the Unity URP rendering pipeline and optimized for mobile platforms.Main compatibility information:Support Unity 2019.3 and aboveFull support for Universal Render Pipeline (URP)Support mainstream mobile platforms (iOS/Android)Support PC/Mac/Console platformsSupport VR/AR application scenariosFunctional modulesMain texture: basic texture sampling and UV transformation, supporting multiple UV modes and channel selectionAdditional texture: three blending modes and independent UV controlDistortion effect: realize UV distortion and support FlowMap fluid effectDissolve effect: edge color and width control, smoothness adjustmentFresnel effect: perspective offset, range/intensity controlVertex Animation: Texture-driven vertex displacement animationCustom Data: Controlling Shader Parameters via Vertex DataStencil test: Provides stencil test configuration for special rendering effectsApplicable scenariosGame special effects and UI designInteractive Media ProjectsVisual effects in VR/AR applicationsReal-time visualization and presentationTechnical RequirementsCompatible with Unity 2019.4 and aboveRequires Universal Render Pipeline (URP)Supports all platforms supported by URPCore FeaturesFull material system: supports standard opaque, transparent, semi-transparent and overlay rendering modesAdvanced UV Animation: Multiple UV transformation modes, including polar coordinates, vortex and custom animationVisual effects: built-in dissolve, distortion, Fresnel and other effectsPerformance optimization: conditional compilation and attribute caching ensure efficient renderingTechnical HighlightsModular design: functional decoupling, easy maintenance and expansionFine control: Each effect has rich adjustment parametersEditor integration: intuitive tab interaction, real-time preview