
Ocean / Water shaderOcean / Water shader for URP:- Geometry motion;- Normal motion;- Edge blending;- Refraction;- Depth;- Foam;- Auto foam detection by depth;- Variety of settings (material only);- To enable/diable shadows from water - water mesh - mesh renderer - cast shadows.Important:1. enable in your URP asset > Depth Texture and Opaque Texture2. enable in your URP asset renderer > Depth Texture Mode > After OpaguesNote: there is no underwater.Important:1. enable in your URP asset > Depth Texture and Opaque Texture2. enable in your URP asset renderer > Depth Texture Mode > After Opagues