Cute Robot 01 is a stylized humanoid 3D character with an emissive face display. Easily switch facial expressions using emission textures. Ideal for sci-fi, stylized, and casual projects.This package is compatible with Built-in Render Pipeline by default.To use in URP, open the included URP Scene to automatically replace Built-in shaders and materials with URP versions.The Simiyaworks Master Shader requires Shader Graph This package includes Cute Robot 01, a fully rigged and stylized 3D character from the Future Friends series.It uses a Humanoid rig, making it compatible with Unity’s animation system and motion capture tools.The robot features an emissive face display—you can easily change the emission texture to show different facial expressions, emojis, or moods, adding personality to your project.This update includes additional face expression textures such as message, question, and sad expressions.The asset works well across multiple genres, especially sci-fi, stylized, mobile, educational, and casual games.This version also includes integration with the Simiyaworks Master Shader — a Photoshop-like material controller that lets you fine-tune your character’s look in real time.Adjust color, contrast, saturation, temperature, and tint directly inside Unity to instantly change style, lighting, or atmosphere.With clean topology, PBR materials, and optimized performance, Cute Robot 01 is suitable for both indie developers and professional studios.Additional animations are planned for future updates.Suggestions and requests are always welcome!Works with Built-in and URP render pipelines: Simiyaworks Master Shader (dynamic color grading system)– Photoshop-like controls for Hue, Saturation, Contrast, Temperature, Tint, and Levels– Instantly adjust visual style without external texture editsNumber of textures: 20Texture dimensions: 2048 × 2048 and 4096 × 4096Polygon count: 7960 TrisNumber of meshes/prefabs: 1Rigging: Yes (Humanoid compatible)Animation count: 0UV mapping: YesLOD information: No LODs (optimized for real-time use)Materials and Texture Maps: PBR– Includes Albedo, Metallic/Smoothness, Normal, AO, and Emission mapsPipeline Conversion: Includes a URP demo scene for quick setup and automatic conversion from Built-in to URP.Note: If materials appear pink, make sure Shader Graph is installed:Window → Package Manager → Unity Registry → Shader Graph



