
Quickly convert single ARM / ORM texture sets into HDRP-ready Mask Maps and BaseColor maps. See how effortless it can be to get your textures ready for HDRP without complex manual setups.Unlock a Glimpse of Effortless HDRP Texture Workflow.The AutoMat:Importer & HDRP Material Tool Demo provides a limited demo of our powerful tool (AutoMat:Importer & HDRP Material Tool ) designed to streamline your HDRP texture setup. Say goodbye to manual remapping for individual assets and discover the speed of automated conversion.This free demo allows you to:✅ Convert ARM / ORM Textures: Process a single set of AO, Roughness, and Metalness (ARM) textures into efficient HDRP Mask Maps.✅ Alpha Merging: See how alpha maps are automatically merged into Base Color textures for proper transparency detection.✅ Test with Ease: Includes sample unprocessed textures to get you started immediately (Note: these are CCO licensed).✅ Simple Interface: Our intuitive PolyHaven Texture Processor window makes conversion straightforward.Why Try the Demo?See it in Action: Experience the core automation for yourself before you buy.Evaluate Quality: Assess the quality of the processed HDRP textures.Risk-Free: No commitment required, just download and test its capabilities for your single material workflows.Ready to transform your HDRP workflow?This demo gives you a taste. For full batch processing, automatic material creation, ZIP file support, and an unlimited experience, check out the [AutoMat: Importer & HDRP Material Tool (Full Version) - LINK TO FULL VERSION] today!⚠️ Limitations (Demo Version):Single Texture Set Only: Processes one texture set at a time; batch processing of multiple folders or ZIP files is not supported.No Material Creation: This demo does not automatically create HDRP Lit materials from processed textures.Detail Maps / Cavity Maps are not supported. (Planned for future updates in the full version).Current Texture Map Support:Currently, individual AO, Roughness, or Metalness maps (instead of a single packed ARM texture) are not supported. (Planned for future updates in the full version).No Terrain Layer Creation: The bonus feature for creating terrain layers is not available in this demo.Please Note: All asset scripts (core components, excluding the sample textures[CCO licensed Textures, those are for testing purposes] ) are distributed under the Unity Asset Store End User License Agreement (EULA).Supports Unity HDRP (High Definition Render Pipeline)Converts AO + Roughness + Metalness (ARM) into HDRP-compatible Mask Maps.Merges alpha maps into base color for transparency handling.Editor-only utility — no impact on build size or runtime.script generation and debugging