
Dream Squircle RTS Camera Plugin offers a flexible camera that fulfills all requirements of modern games with a topdown view.This plugin works with little setup out of the box by placing the camera prefab in your scene.It includes a camera prefab, the new Unity Input System, and adjustable configuration Scriptable Objects, offering you a modular way to set up one or multiple cameras using either the same or different configurations depending on your project requirements. For more details please refer to our user manual.A demo scene is also included inside the plugin package.If you have any questions, please do not hesitate to contact us on our Discord or via email to support@dreamsquircle.com.Included FeaturesCore Camera Features can be enabled and disabled individually and together.Follow/Track your Characters with a “Target” tag on click, then V key press.Free Camera MovementVector2 Up, Down, Left, Right movement with WASD or Arrow keys.Flexible Height Tracing based on selected Layer.Edge Scrolling on screen borders with the mouse.Camera Rotation with Q and E key press, or by holding the left and right mouse buttons together.Zooming In and Out with the mouse wheel, = and - key press, Numpad + and - key press.Yawing / Angle Adjustment with middle mouse button or mouse scroll wheel held.Orbit Target using target object prefab.Fully Configured and Remappable Input Action Asset.Scriptable Camera Configuration Create customized camera configuration assets.Scriptable Camera Input Handler.RTS_Camera prefab with presets values and assets.PlayerInput prefab with correct input action asset and CameraInputHandler scriptable asset assigned and correct Unity Action Events set.Interface for adjusting variables and settings included.Demo Scene includes all necessary DS RTS Camera settings and assets fully configured in a testable scene.Supported OS:LinuxmacOSWindows x86/64Documentation:https://docs.google.com/document/d/1_72N9s4meVogDR76bpzo1hyumiwf0k3QtBUoMU-qYIk/edit?usp=sharing