
AnimPie | Animation Path Editor – Curve-Based visual Keyframe EditingTake full control of your animation workflow with the AnimPie Path Editor. A powerful tool for visualizing, editing, and managing animation paths directly in the Unity Editor. Whether you're a game developer, animator, or technical artist, this tool boosts precision and creativity when working with keyframes.Easily inspect keyframe positions, draw custom animation paths, and make fine-tuned adjustments right from a editor component – all with a clean, intuitive interface.🔧 Key Features:✅ Visual Path Representation of animated GameObjects or properties.✏️ Edit Keyframe Positions interactively through the Scene or custom window.🎯 Snapping and Tangent Controls for polished curve motion.🔍 Real-time Feedback when selecting or modifying keyframes.🔁 Supports Undo/Redo and Unity's built-in animation system.🔄 Syncs with Animation Window to reflect selected curves and keyframes.🎬 Compatible with Animator, and AnimationClip workflows.🧩 Easy API to use path points for other puposes🧪 Technical Details:🌐 Editor-Only Tool (no runtime dependencies).🧠 Built using UI Toolkit for full editor compatibility.🔧 Uses Unity Reflection to access internal AnimationWindow Live Update🧮 Calculates keyframe paths using animation clip curve.🧰 Tested with Unity 2020.3+, 2021, 2022, and 2023 LTS.💼 Cleanly namespaced under PinePie.AnimPie.📦 Package Includes:✅ Full Source Code (C#)🧪 Example Scene with pre-animated objects📘 Documentation (PDF or Markdown)🎥 Quick-start Video Guide on youtube - PinePie.🧠 Tooltips and code comments for easy extension