
Microphone Input package animates the character’s mouth based on microphone input with 5 different modes for flexible sound-to-motion systems.This package allows characters to respond to microphone input with 5 different modes: Angle, Blendshape, 2D Mouth Sprite, Position, and Text (int). Developers can easily select the mode that fits their project to create flexible sound-driven animations.Sync mouth movement with microphone input.5 different animation modes: -Angle (rotate based on sound) -Blendshape (deform mesh) -2D Mouth Sprite (sprite swapping) -Position (move object based on sound) -Text (display sound intensity as number)Easy integration into any project.Customizable settings for each mode.