
Design scalable, window prefabs directly in the Editor.
Supports panel types, subdivisions, and Measurement Mode for precise scene placement. Editor-only, no coding required.Modular Window Builder is a Level Design tool for generating and managing prefab-ready modular windows inside the editor.Compatible with:- Built-in Render Pipeline- Universal Render Pipeline (URP)- High Definition Render Pipeline (HDRP)No custom shader code or post-processing effects are used.Modular Window Builder is a tool designed to simplify the process of building scalable window and door prefabs entirely within the Editor. Whether you're designing levels, blocking out buildings, or prototyping layouts, this system allows you to generate and place complete window setups with full control over panel layout and structure.Use sliders and value fields to configure dimensions, subdivisions, and panel types — all without touching a line of code. You can also use the built-in Measurement Mode to place a window by clicking inside a wall opening. It will automatically snap the size to fit, and generate the window with all required components.Created windows are added to a list with thumbnail previews, making them easy to locate, select, or delete. You can save and reload full configurations, allowing for quick reuse and batch adjustments.- Editor-only workflow — no runtime scripts or code needed - Width, height, and depth inputs - Vertical subdivision system with up to 10 columns - Per-column horizontal rows with up to 10 adjustable row heights - Lockable dimensions for precision adjustment - Supported panel types: Fixed, TopHung, SideHung - Measurement Mode: click inside wall openings to fit a window automatically - Auto-generated frames, sashes, beads, and mullions — no manual placement required - Prefab output with organized hierarchy and reusable components - Save and load full window configurations - Visual thumbnails for created windows - Full UI Toolkit-based interface (UXML + USS)