
Order all your systems and system groups in an easy, graphical and intuitive way with ECS Order Graph.The order of execution of systems in Unity ECS is crucial, but the way to actually order your systems and system groups is less than ideal.With ECS Order Graph, you can visualize your systems and order them as you like, by adding or removing edges, and easily change the system group they execute in, all that without having to open a single code file, allowing you to quickly order your systems or solve ordering problems.The tool analyzes your code and shows you the current executing constraints of your systems and system groups in a visual way, so that you can make changes as desired. Then, all the code changes are handled by ECS Order graph, inserting, removing or editing attributes, automatically adding missing the necessary namespace, all this whilst keeping your code as close as possible to how it was before the changes.All files are backed up before any changes, so that you can always revert to the original code. This is not a substitute for version control. Use. Version. Control.Online DocumentationAn intuitive visual editorAdds, removes or edits the attributes - "UpdateAfter", "UpdateBefore", "UpdateInGroup" - in the corresponding filesAdds missing namespaces as neededKeeps your code as close as possible to the originalBackups the original files before editingGets all systems and system groups in all used assembliesHide nodes you don't want to seeSupports Unity 2022.3.33f1 - Unity 6