
The Bending Tree System is a subgraph to add to your own Shader Graph.
It allows trees and foliage to bend dynamically in response to the
Wind Manager script.⚠️ Warning! This package is designed exclusively for use with URP Shader GraphBending Tree System – Stylized Wind Bending for Trees and FoliageThe Bending Tree System is a subgraph to add to your own Shader Graph.It allows trees and foliage to bend dynamically in response to theWind Manager script.This package is compatible with Grass Physics and Wind.It allows your mesh to bend based on wind direction and intensity.One shader is designed for trunks and a second shader is made for leaves(with a variant for alpha rendering).This system is optimized for stylized visuals, mobile devices,and VR projects.FeaturesStylized, optimized shaders for mobile, VR, and stylized gamesReal-time wind bending with smooth performance across devices.Trunk and Leaf Shader VariantsIncludes dedicated shaders for tree trunks and leaves, with full opaque and alpha render versions.URP & Shader GraphCustom Shader Graph fully integrated with Unity’s particle and material systems.Custom Wind ManagerControl wind direction, strength, speed, and wave size from a central script.Customizable MaterialsTweak intensity and responsiveness per tree or foliage material.Demo Scene IncludedShowcasing setup, integration, and best practices in a ready-to-use environment.Copyright NoticeCopyright Roman Chacornac 2025All rights reserved. This product is protected by copyright and may not be distributed, modified, or resold without prior permission. Any unauthorized use is prohibited.SupportIf you encounter any issues or need assistance, feel free to reach out to us at:📧 Email: optifx.fr@gmail.comRender Pipeline: URP (Universal Render Pipeline) OnlyUnity Version: Developed and tested on Unity 2022.3.59f1Performance: Optimized for low-poly, mobile, and VR applicationsShader: Custom Shader Graph, all parameters are controlled via wind manager prefab and materialScene Compatibility: Compatible with Unity URP 2022.3.59f1 and newer--------------------------------------------------------------Wind ManagerThe WindManager controls global wind direction and strength affecting all grass elements and VFX (like fireflies and floating grass).Customizable Parameters:- Wind Direction (Vector2): Controls wind direction on X and Y axes.- Wind Size (Float): Controls the size of the wind waves.- Wind Strength (Float): Determines how strongly grass is pushed.- Wind Speed (Float): Controls the speed at which wind moves.