
Bring your environments to life with dynamic clouds and shadows. Modular, sun-reactive, fully runtime configurable. Seamless visuals with zero overhead, perfect for strategy maps and outdoor scenes.Performant cloud shaderThungsten Clouds is a handcrafted, lightweight, HLSL based system for dynamic clouds and projected shadows for URP and HDRP (BRP support coming in update). Fully modular, performant, environment-aware, and runtime configurable, perfect for realistic skies with minimal setup.FeaturesAll features can be toggled and configured.________________________________________________________🌥️ Realistic Cloud CoverageBuilt-in layered noise masking and dual-layer parallax scrolled textures creates believable, non-repeating cloud formations. Autogenerated mesh with configurable 3D height detail.⚡ PerformantUses a single draw call which is then modulated by clouds and shadows. Adjust resolution and position freely, only rendering pixels that are needed.🧩 Highly CustomizableRun clouds and projected shadows together or completely separately. Adjust scales, smoothness, puffiness, coverage and more to achieve just the style you want.☀️ Adapts to EnvironmentShadows and lighting respond automatically to your scene's main directional light. Simulate time-of-day shifts with zero manual tweaking.🔄 Camera Distance FadeFade out clouds smoothly with configurable start/end range as the camera comes closer to avoid obstructing gameplay.⏱️ Custom Time ControlAdjust or freeze cloud movement without touching global time. Pause, rewind, oraccelerate clouds freely.🪄 User-friendly UIComes with a tailored editor that replaces the default inspector for easy configuration.⚙️ Fully Runtime ConfigurableControl all features mentioned above and more settings through code or inspector in the editor or during runtime for varying and smooth effects.________________________________________________________Use CasesStrategy & sim gamesAny game with outdoor scenesLightweight cloud projection for mobile or mid-spec PCIncludes2x seamless 1024×1024 cloud textures for base shape and details (NOTE: these are further randomized through the shader, as to not repeat)1x Realistic Cloud Shape Material Preset1x Stylized Cloud Shape Material Preset1x Documentation in HTML formatFor each render pipeline:1x Prefab easy to drop into any scene1x Demo sceneExtra informationThe HLSL shader serves to generate the general cloud shape that both the clouds and their shadows use. The final touches is then done by a respective Shader Graph.The cloud system works well for both aerial (top-down) and ground-level perspectives with some tweaking of settings.RequirementsUnity 2021.3+Decal Projector support enabled (in HDRP and URP asset settings)Help and FeedbackGot feedback, questions before purchasing or need help setting up?Join the recently started Discord.Author: develop01c________________________________________________________THUNGSTEN COMMITMENTOne-time purchase. Every update, every feature - yours for good.No "Pro" version, no feature lockouts, no upselling. The price may rise, but you keep full access.Development transparency.~60 hours of work invested in the initial release.THUNGSTEN.COMSupports Unity 2021.3+ LTS+ (Tested and verified)Supports Unity 6+ (Tested and verified)RequirementsDecal Projector support enabled when used in HDRP or URP