
time reversal, time loops and checkpoint rewind system (URP)
YAHYA.BK
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Create immersive time loops and rewind effects by saving and restoring full scene states with visuals—ideal for checkpoints, reverse mechanics, or cinematic sequences.This package enables full-scene time reversal and looping by capturing and replaying the player's visual experience alongside world state restoration. It's perfect for games needing time-based mechanics such as rewinds, death replays, or time loops. The system is genre-agnostic and works in any 2D or 3D game where you want to manipulate time.The setup is flexible and customizable—developers can tweak the duration and frequency of captured frames, transition effects, visual volume profiles, and sound effects. Easily integrate it into your existing scenes with minimal setup and modify the visual feedback to suit your art style or atmosphere.it includes two demo scenes in 2D and in 3D.This asset uses the Star model by Savino and the Platformer Art Deluxe sprites pack by Kenney and the Furniture Kit models pack by Kenney from opengameart.org under the Creative Commons 0 license . and the time Reverse sound effects from Freesound.org under the Creative Commons 0 license.(see Third-Party Invoices.txt file in the package for details)Full-scene time reversal and time loop systemCaptures and replays player view with smooth frame sequencesSaves and restores all scene object statesIncludes visual and audio effects for time transitionsCustomizable playback duration, transition speed, and buffer sizeModular script design for easy extensionSupports custom global volume profiles for visual stylingSetup-friendly with clear API methods for recording and reversingDesigned for Unity’s Universal Render Pipeline (URP)Compatible with any 2D or 3D game genre needing time-based effects