Items and scene assets to start your levels for Shoot'em Up top-down view or 2d isometric game.
PS: To avoid future problems: Notice that are 3D High Poly Pre rendered to 2D
Update 1.5
Sprites Added to Side Views of the Walls
6x sprites of 3 different angles to an animation of a new Door.
Update 1.4
22 sprites to compose a back and front wall's scene
3 sprites of different angles to an Infinite Floor.
Update 1.3
46 sprites of elevated floor and floors
7 sprites of different angles of a Monitor Asset
115 Sprites, including:
1x Track - 7 sprites 512px (different angles - 2x Shapes)
2x Walls Styles - 5 types - 15 sprites 512px (3 different angles) / 1 type - 3 sprites 512px (3 different angles)
2x Wall Collums - 5 sprites 512px (different angles)
1x Animated Wall Door - 5 sprites 512px (3 different angles - Total 15 Sprites)
1x Grid Floor - 512px (2 different angles)
1x Border / Corner Corridor - 16 sprites 512px (8 different angles)
1x Spaceship Base - 6 sprites 512px (different angles)
6 Types of Floors:
512px (2 different angles each)
Stage Assets:
Total 32 Sprites:
4x Types Box Items - 18 sprites 256px (different angles)
2x Capsules Red/Blue 256px2x
2x Capsules 2 Types - Lights Red/Green 256px
1x Box Ammo - 4 sprites 256px (Open and Closed - 2 Different Angles)