
17 high-res 8K PBR textures for metal surfaces. Compatible with Unity Built-in, URP, & HDRP. Comes with a demo showcase scene.Configured for Built-In but can be easily converted to HDRP or URP using the built in wizardsTexture Pack 8K – Metal Surfaces provides 17 high-resolution metal textures, perfect for adding industrial, sci-fi, or architectural realism to your Unity projects. Each texture set includes standard PBR maps (Base, Normal, Occlusion, Height, Metallic, Specular, and/or Emission where applicable) and can be easily adapted for both realistic and fantasy settings.Included Materials (17 total):Armor PlateCorrugated Sheet MetalDiamond PlateDistressed MetalForged IronGrated FloorMetal FloorMetal SeawallMetalgrateOxidized SteelRiveted SteelRusted IronRusty MetalSci-fi Hull PlatingSci-fi PanelSteelWeathered BrassCompatibility:Built-in pipeline (Standard) by defaultEasily convertible to URP/HDRPShowcase Demo:A simple demo scene is included to preview each texture on basic geometry with lighting that highlights surface details.Upgrade your environments with these versatile 8K metal surfaces, ideal for everything from factory floors to futuristic corridors. Download and start creating metallic marvels in minutes!Textures: 17 unique PBR materials (Base, Normal, Occlusion, Height, Specular or Metallic, and Emission as needed)Resolutions: 8K (8192×8192), PNG format (24-bit)Pipeline Compatibility: Built-in (standard) by default, easily convertible to URP/HDRP.Advanced AI Assisted Pipeline: Each texture is processed and upscaled with AI powered proprietary software for seamless, high-resolution assets.Total: 17 PBR materials / 87 files (including all maps)Animated: NoAdditional: Pixel-based approach for precisionAll textures in this asset are produced using our fully proprietary pipeline. Each texture is refined by a custom pipeline tool that leverages DALLE‑3 to transform them into seamless assets while automatically removing unwanted colors and/or pixels. Custom scripts then generate all related maps from the original textures, and Photoshop is used for any necessary final adjustments. Finally, textures are upscaled with Gigapixel to achieve the highest possible resolution. This comprehensive and cost‑intensive process ensures that every texture meets rigorous quality and performance standards.This process is propietary.