Realistic Truck Simulator Toolkit is a modular truck-trailer mission / logistics framework. Essential systems to build a truck simulator, open world logistics system, or delivery missions.Realistic Truck Simulator is a complete, modular truck-trailer mission and logistics framework powered by Realistic Car Controller Pro. Whether you're building a full truck simulator, an open world logistics system, or integrating delivery missions into your game, this toolkit gives you all the essential systems to get started quickly, cleanly, and professionally.Includes the latest version of Realistic Car Controller Pro, and the asset doesn't require any installation steps. With help of editor extensions provided in the asset, significant amount of development time can be saved.🎮 PC Demo - Android Demo - Web Demo - Documentation🚀 V1.5 Released on July 2026!Please read the release notes for more.🔖 %50 off for RCCP usersIf you own RCCP, you can get Realistic Truck Simulator with %50 off.📦 Demo ContentIncludes demo content template to demonsrate how the system worksVarious trailer modelsCity demo sceneSample jobs📦 Package IncludesLatest version of Realistic Car Controller Pro V2.60.0All C# source code with full detailed commentsScriptableObject based job definitions, asset settings ,etc...Modular manager componentsReady to use prefabs such as trucks, trailers, UI, UI elements, cargo, etc...Example demo scenes to demonsrate how the system worksAPI access for custom extensions🚛 Trailer & Cargo SystemMultiple trailer types: flatbed, tanker, box, lowloader, you can add your own types as wellModular cargo system with support for pallets, crates, fuel, vehicles, and containersTrailer types and cargo types can be extended easilyAdd, remove, or clear loads dynamicallyBuilt-in visual representation of cargo with prefab spawningGrid based cargo loading layout on trailers🎯 Job (Mission) SystemScriptableObject based jobs define: required trailer type, required cargo type & weight, target delivery zone, optional rewards, etc...Mission validation (e.g., trailer compatibility, required load type, etc...)Each mission reqiures supported trailer type and compatible load typeRealtime progress checking, job completion or failure handlingLoad stations to load / unload the trailerDelivery zones complete jobs upon the successful cargo deliveryLoad types matched to station configuration, unsupported trailers can't use the load stations.Visual and UI feedback on player actions such as trailer attached, detached, job started, job failed, and job completed🌍 Gameplay ManagementScene managers to handle all truck and trailer associations during the runtimeAutomatic spawning of trailers at designated spawn pointsTrailer activation or deactivation based on player distance for the optimizationEasy to get access to trucks, trailers, load stations, delivery zones easily through the scene managers.RTS_API class to handle everything with only one line of code.🔧 CompatibilityUnity Unity 6.3 --> latest versions (alpha and beta versions are not recommended)Compatible with Built-in Render pipeline, URP, and HDRP (with RCCP's Pipeline Converter Tool).Tested on PC, Mac, Linux, Android, iOS, and Web platformsSupports mobile controllers🧠 Event BasedComplete event based system on player actions: truck / trailer spawning and despawning, trailer attach, detach, job start, completion, failure, trailer load changes, etc...🧭 Navigation & GuidanceNavigation system that guides the player where to go and draws the path on the roadTrailer stations to attach trailersLoad stations to load the trailersDelivery zones to deliver the cargoIntegrates with Unity's NavMesh system for smooth, accurate path renderingUI indicators to guide the player about interaction zones💻 UIComplete UI Canvas with: Job list and job cards, trailer status display (load, weight, type), on-screen notifications, offset indicators for off-screen objects (trailers, zones, stations), job control (start / locate / terminate jobs), etc...🚗 Exclusively designed for RCCPManagement of all trucks and trailersTowing, attaching, and detaching trailersSupports both external and internal control typesFully compatible with mobile controller, camera, and input systems📦 Editor Extensions & DocumentationWith help of editor extensions provided in the asset, significant amount of development time can be savedAll systems have been documented with examplesScripting documentation for major systemsUnity Unity 6.3 --> newer versionsCompatible with Built-in Render pipeline, but upgradable to URP / HDRPTested on PC, Mac, Linux, Android, iOS, and Web platformsSupports mobile controllersAI assistance has been used to address blocking/major/critical issues in the asset and fix them.AI assistance has been used to create reports by simulating a new user and their expectations before using the asset. This report was very helpful for improving UI/UX of the custom editor scripts. With this valueable assistance, I can fill the gaps and bring more easy to use and customizable asset to new Unity developers.


