
Measure Tool - Real Time: Measure distances and dimensions in Unity accurately, using Impact Point and Object modes. Ideal for design, architecture and video games. Intuitive and adaptable.The Measure Tool - Real Time package is a versatile and fully customizable solution designed to meet the demands of a wide range of projects, including architectural design, game development, and 3D visualization. The tool offers two distinct modes: Object Mode, which calculates an object's dimensions along the XYZ axis, and Impact Point Mode, which allows users to place points manually to measure distances between them. This dual functionality makes it suitable for precise measurements in diverse scenarios.The package is built with adaptability in mind, allowing developers to modify its core components easily. You can customize the prefabs for points, lines, and text, as well as adjust text sizes and materials, ensuring the tool aligns with the visual style and functional requirements of your project. Additionally, it supports older and newer Unity versions (starting from Unity 2021.3.19f1), making it a reliable addition to any workflow.Whether you're working on immersive environments for gaming, creating detailed architectural plans, or designing complex 3D models, the Measure Tool provides intuitive controls, accurate measurements, and seamless integration into your project pipeline. Its robust feature set ensures it's not just a tool but an essential asset for any developer seeking precision and efficiency.The Measure Tool - Real Time is a Unity package designed for accurate and efficient object measurement within 3D environments. Below are the key features that make this tool a valuable addition to any project:Key FeaturesDual Measurement ModesObject Mode: Automatically measures an object's height, width, and length along the XYZ axis. Ideal for analyzing object dimensions with ease.Impact Point Mode: Allows manual placement of points to measure distances between them, connecting points with lines for visualization.CustomizabilityFully editable prefabs for points, lines, and text.Adjustable text size and materials for both modes to align with your project's visual style.Flexible collider and Mesh Renderer setup for compatibility with various object configurations.Seamless IntegrationCompatible with Unity versions starting from 2021.3.19f1.Works across different environments, including gaming, architectural visualization, and product design.User-Friendly ControlsLShift+C: Clear all measurements.LShift+LCtrl: Switch between modes.LCtrl+LClick: Place measurement points or select objects to measure.Performance OptimizationMinimal impact on project performance by allowing users to clear unnecessary data and avoid overlaps.Designed to handle large-scale 3D environments efficiently.Visual FeedbackDisplays precise distances and object dimensions in real time.Legacy 3D text is used for clear and customizable measurement labels.AdaptabilityCan be used for diverse genres, including architecture, game development, and simulation projects. Modular design allows for easy modification to fit specific project requirements.Documentation and SupportComprehensive documentation with first-step guides for quick onboarding.Includes examples and use cases to demonstrate real-world applications.Responsive support for troubleshooting and customization.The Measure Tool - Real Time simplifies complex measurement tasks, making it an essential asset for developers focused on precision and efficiency in 3D workflows.