
This system gives you retro style monster AI, weapons, keys and inventory, and more. Monsters can infight each other, have team battles, or be used as enemies for the player. Includes documentation.This asset uses graphical and audio assets from Freedoom under the BSD license; see Third-Party Notices.txt file in package for details.Requires Unity UI/TextMeshPro packageFor all of those out there who are tired of having to try to create your own enemies for your retro games, this is the pack for you. Though this pack includes a player prefab with weapons to fight in first person, the monster AI can be easily used in any way you see fit.What this pack includes:Allows for swapping sprites sets at runtime, any amount of rotation angles (0, 8, 16, etc) and Everything else from Ultimate 2.5D sprite system8 Predefined monster typesInfighting capabilities (monsters can piss off other monsters and fight each other)Monster on monster team battles or all out skirmishesMonsters can use raycast attacks, projectiles, or meleeMonsters that can fly while using nav-mesh5 Predefined weapons (Fist, Pistol, Shotgun, Machinegun, Rocket Launcher)Includes inventory items for player, keys for doors, weapons, ammo and healthHUD face to show health, key display, ammo counters and weapon info2 MapsEasily customizableFull DocumentationNOTE: This assets is not selling or trying to sell any graphical or audio assets included. It is meant to sell the gameplay and AI system using opensource assets as a demonstration. If you want to use the graphical and audio assets without buying the pack, you can get them via FreeDoom, an opensource version of doom. https://freedoom.github.io/What this pack includes:Allows for swapping sprites sets at runtime, any amount of rotation angles (0, 8, 16, etc) and Everything else from Ultimate 2.5D sprite system8 Predefined monster typesInfighting capabilities (monsters can piss off other monsters and fight each other)Monster on monster team battles or all out skirmishesMonsters can use raycast attacks, projectiles, or meleeMonsters that can fly while using nav-mesh5 Predefined weapons (Fist, Pistol, Shotgun, Machinegun, Rocket Launcher)Includes inventory items for player, keys for doors, weapons, ammo and healthHUD face to show health, key display, ammo counters and weapon info2 MapsEasily customizableFull Documentation