
A Unity tool for generating layered textures with blending, transformations, procedural effects, and 3D preview. Export textures, maps, and materials to enhance your workflow.Users can adjust visibility, position, rotation, and scale per layer, apply Perlin noise, blur, sharpening, and color correction, and generate Normal, Occlusion, Metallic, Specular, Emission, and Height maps. A built-in 3D preview lets users visualize textures on objects before exporting them as PNG files or Unity Materials.Perfect for game developers, artists, and technical designers, this tool streamlines texture creation directly within Unity, reducing the need for external software.Layer-Based Texture Editing – Combine multiple textures with adjustable properties.Flexible Blending – Various blend modes for creative control.Procedural Effects – Apply filters like noise, blur, and sharpening.Seamless Texture Generation – Ensures smooth tiling for materials.3D Preview – Instantly visualize textures on 3D objects.Export & Save – Generate textures and additional maps.Undo/Redo – Modify textures non-destructively.Material Creation – Save textures as Unity materials.Fully Integrated – Works inside Unity without extra dependencies.AI was used during development to optimize code and identify errors efficiently.