Gems and Crystals ShaderThis package works out of the box for URP rendering systems in Unity 6. Older editor versions are not tested and may not work.🎮 Check out the live web demo here.🎁 This package is included in the Neko Legends - 3D & VFX Starter Bundle📦 The demo scenes require the free Shared Assets Demo dependency for its tile textures and scripts.🎶 Music from demo is included in this asset.✨ Core Features:Refraction & Chromatic Dispersion – Simulate light bending through crystal with adjustable refraction and RGB offset dispersion.Dynamic Glow & Rim Lighting – Enhance realism with glow intensity, animated glow speed, and customizable rim lighting.Specular Highlights & Shininess Control – Fine-tune surface reflections and highlights for a polished look.Subsurface Scattering (SSS) – Adds depth and softness to materials like jade, opal, and translucent gems.🔥 Unique Effects:Cloudiness & Vertical Cloud Gradient – Adjust opacity from top to bottom for a more natural crystal effect.Procedural Cracks – Customize crack textures, strength, and even animate crack movement over time.Customizable Rendering Options – Choose between single-sided or double-sided rendering with adjustable culling modes.Animated Crystal Growth – Offset, scale, and direction properties let you create dynamic growing crystal effects.🎮 Optimized for Unity URP:Designed for Unity’s Universal Render Pipeline (URP)Supports WebGL & Mobile-Friendly PerformanceWorks with PBR lighting and shadow effectsPlus, it comes with 10+ unique gems and crystal models ready to drop into your project—each designed to showcase the shader’s full potential.If you need crystals that truly stand out, with depth, glow, and light-bending magic—this shader has you covered.Core PropertiesOffset – Adjusts the position of the effect.Scale – Controls the overall size (0.1 - 5).Growth Direction – Defines the crystal's growth axis.Refraction – Adds light-bending effects (0 - 0.1).Crystal Color – Sets the primary color of the crystal.Glow Intensity – Controls glow brightness (0 - 5).Glow Speed – Adjusts the pulsation speed of the glow (0 - 5).Rim Power – Enhances the rim lighting effect (0 - 10).CloudinessCloudiness – Adds a hazy effect to the crystal (0 - 1).CracksCrack Texture – Defines the crack pattern.Crack Scale – Adjusts the size of the cracks.Crack Offset – Moves the crack texture position.Crack Rotation – Rotates the crack texture (0 - 360).Crack Strength – Controls the crack visibility (0 - 5).Subsurface ScatteringSSS Strength – Adjusts the light penetration effect (0 - 5).SSS Color – Defines the subsurface scattering color.SSS Distortion – Warps the scattering effect (0 - 3).Chromatic DispersionDispersion RGB Offset – Separates colors for a prismatic effect.Dispersion Strength – Controls the intensity of dispersion (0 - 1).Dispersion Refraction – Adjusts how much light bends through the crystal (0 - 2).Dispersion Intensity – Enhances the dispersion effect (0 - 1).3D Model Triangle Detailscrystal, 721 trianglescrystal2, 3071 trianglescrystal3, 1128 trianglescrystal4, 2229 top, 367 bottomcrystalMoon, 206 trianglescrystalRose, 5595 triangles , stem and leaf, 3072 trianglesdiamond, 62 trianglesgemTearDrop, 228 trianglesheartGem, 120 trianglesmarquiseGemstone, 128 trianglescrystal sword, 1100 trianglescracks textures and demo background image are AI generated




