
Easily achieve a see-through effect for your 3d game. Mask your custom shaders and shadergraphs in one click.While the shaders in the demo are made in URP the See Through Converter works on any shader and shader graph, allowing the Simple See Through Shaders asset to be used in any RP that supports stencil instructions.Simple See-Through Shaders for Unity URPEasily create see-through effects in Unity’s Universal Render Pipeline (URP) with this custom stencil shader. This asset allows you to mask and render specific objects as invisible, perfect for implementing X-ray vision, wall-hacking mechanics, or transparent overlays in your game.Features:✅ Custom stencil-based see-through masking✅ Example shaders included for quick integration✅ Fully customizable and easy to use—make your own shaders compatible with the mask using the See Through Shader Converter✅ Works seamlessly with Unity URP✅ Detailed tutorial to help you modify and extend functionality✅ Source code includedWhether you're developing first-person games, strategy games, or visualization tools, this asset provides an easy and optimized solution for rendering objects selectively invisible.Compatible with Unity URP – Get started with see-through rendering today!see-through shader effect:one see through mask shader ready to use6 example masked shaders and materialsturn any custom shader or shadergraph into a maskable shader with the see through shader converter windowShaders provided include: see through mask shader, unlit color shader, unlit textured shader (unity default checker texture), lit color shader, lit textured shader (simple checker texture 32x32), a simple pbr texture shader (4 wood plank 1k textures)