
Automatic Tutorial Maker: create customizable learning steps by showing
Octanta Studio
$44.00
Jump AssetStore
Record a tutorial simply by playing your game scene. Clear visual guidance for players will be generated automatically in real-time and available for editing afterward.⚡ Extra Short Guide (eng) (укр) (中文)📄 Full Documentation (eng) (укр) (中文)🔑 You Tube Tutorials and DemosAutomatic Tutorial Maker ☝️ generates in-game tutorials by recording the developer's actions. Simply demonstrate the required actions once, and the system creates a step-by-step tutorial, with each step fully customizable. Steps can also be created manually, called via script, and custom logic and visuals can be added.Key features:Real-time tutorial recording with instant step generationMultiple input types support (clicks, touch, keyboard, scroll, swipe, etc)Progress saving between sessions with JSON storageMultiple visual tip types: dynamic pointers, fixed graphics, mixed hints, custom ones, UI and world tipsCustomizable animations for visual elements (appear, disappear, idle states)Cross-platform compatibility: desktop (mouse/keyboard), mobile (touch input), Xbox type joystickSupport for both 2D and 3D projects with automatic object type detectionSupport for both the old and the new Unity input systemSupport for easy localization of hint texts via CSV fileSupport for adaptive tutorials across multiple devices (PC, mobile, gamepad tutorial tips switchable)This tool is intended for:1. Those who frequently create casual games and want to save time on implementing similar tutorials.2. Those who struggle to explain unique gameplay mechanics to players - whether due to lack of experience or the game's unconventional nature.Automatic Tutorial Maker is best suited for projects with a stable Camera on the Scene. Visual performance is limited in projects where the primary camera is frequently respawned or switched at runtime, though the sequencing logic for onboarding remains available.To get started:Add the TutorialSystem prefab to your sceneAssign your game Camera and Canvas to the Tutorial Visual ManagerThat's it. Use the ATM Start Recording button at runtime or create steps manually✨ Consider also Touch Effect System to set looped touch effects as UI Pointers (Integration Guide →) or highlight the correct completion of steps with visual touch effects (Integration Guide 2 →).Developed using Unity 2022.3.20f1 (LTS).Tested on Android devices (API 24+) and Windows 10 PCs.Minimal performance impact thanks to optimized detection system.The asset relies only on standard Unity components, with no third-party library dependencies. TextMeshPro package might need to be imported.