Hyperspace warp jump VFX with gravitational lens, parallax skybox, tunnel effects. Complete controller with audio. Supports URP and Built-in RP. Unity 6 ready.Warp Tunnel — Complete Hyperspace Jump SolutionTransform your sci-fi game with stunning warp drive visuals! This comprehensive VFX package delivers a full hyperspace jump experience — from the initial gravitational lens formation to high-speed tunnel travel and seamless teleportation.Now supporting both URP and Built-in Render Pipeline!What's IncludedWarp Lens EffectA mesmerizing gravitational distortion shader that bends light around a forming wormhole. Watch as ripple waves expand outward, transitioning into a swirling event horizon with chromatic aberration and pulsating HDR glow. Fully animated with customizable timing phases.Hyperspace TunnelStreak through space with dynamic particle streams and animated tunnel geometry. The tunnel effect smoothly ramps up intensity, holds during travel, and fades out on arrival — all controlled by a single speed parameter.Parallax Space SkyboxA breathtaking multi-layer space environment with independent parallax movement. Stars twinkle procedurally, and an optional sun with corona responds to your scene's directional light. Includes motion blur for high-speed sequences.Standalone ControllerDrop-in warp jump system requiring zero coding. The WarpJumpModuleStandAlone component handles the entire sequence: lens spawn → ship approach → tunnel entry → teleportation → exit. Supports scene transitions, destination coordinates, audio integration, and input binding.Perfect ForSpace combat and exploration gamesSci-fi cinematics and trailersFast travel systemsLoading screen transitionsVR space experiencesDon't forget to give a five-star rating if you like it. I'll be very happy if you leave a review.Technical HighlightsDual Pipeline Support — Full implementations for URP and Built-in RPUnity 6 Ready — Tested on Unity 6000.3VFX Graph + Particle System — Choose modern VFX Graph (URP) or classic Particle System (Built-in)GPU Tessellation — Optional vertex displacement for ripple wavesHDR Compatible — Bloom-ready glow effects throughoutOptimized Performance — Efficient shaders using half precision where possibleFully Documented — Comprehensive README with all parameters explainedDemo ScenesThree complete demo scenes demonstrate the warp sequence with example ships, cameras, and audio. Use them as reference or starting points for your implementation.Key FeaturesGravitational Lens Shader — Realistic light-bending wormhole with event horizonAnimated Ripple Waves — Expanding shockwave effect with GPU tessellation supportChromatic Aberration — RGB channel separation for sci-fi distortion lookEvent Horizon Glow — Pulsating HDR edge glow with tangential blurHyperspace Tunnel VFX — Particle stream tunnel with animated intensityMulti-Layer Parallax Skybox — 3 depth layers with independent movementProcedural Star Twinkle — Per-star animated brightness variationDynamic Sun & Corona — Procedural sun disc aligned to directional lightMotion Blur Skybox — Temporal blur for high-speed travel sequencesStandalone Warp Controller — Complete jump sequence with zero coding requiredScene Transition Support — Seamless teleportation between Unity scenesFull Audio Integration — Spawn, evolution, cancel, and travel sound hooksDual Render Pipeline — Complete URP and Built-in RP implementationsUnity 6 Compatible — Tested and optimized for Unity 6000.0+writing documentation and descriptions



