Low Poly Hunter Character - Rigged & Animated Wild West
Backrock Studios
$10.99
$16.50
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Fully rigged low poly Wild West hunter character with animations, 2K textures, URP/HDRP support. Perfect for RPG, adventure & western games.Low Poly Hunter Character - Rigged & Animated Wild WestBring your Wild West RPG or adventure game to life with this fully rigged, animation-ready low poly hunter character. Crafted in authentic Wild West style with a detailed cowboy hat, rifle, and rugged outfit.Key Features:- Fully rigged & skinned character ready for animation- 15+ animations: idle, walk, run, shoot, reload, crouch, death- 2K PBR textures with high detail- Compatible with URP, HDRP, and Built-in render pipelines- Optimized for mobile, PC, and console- Clean topology, low poly count for performance- Easy to customize and reskinIdeal For:- Wild West RPG games- Open world adventure games- Third person shooters- Mobile games- VR/AR experiencesCompatibility: Unity 2021.3+ | URP | HDRP | Built-in | Mobile ReadyMODEL SPECIFICATIONSCharacter Type: Humanoid Low Poly HunterTotal Polygon Count: 15,351 trianglesVertex Count: Optimized for real-time renderingFile Format: .FBX (compatible with all major 3D engines)Rigging: Full humanoid skeleton with proper bone hierarchyAnimation Support: Ready for Unity Mecanim, custom animations, and mocapTEXTURE DETAILSResolution: 2048 × 2048 pixels (High Quality)Format: PNG (lossless compression)Workflow: PBR (Physically Based Rendering)Outfit Textures (6 Maps):• Base Color Map (2048 × 2048)• Height/Displacement Map (2048 × 2048)• Metallic Map (2048 × 2048)• Ambient Occlusion Map (2048 × 2048)• Normal Map (2048 × 2048)• Roughness Map (2048 × 2048)Character Skin Textures (6 Maps):• Base Color Map (2048 × 2048)• Height/Displacement Map (2048 × 2048)• Metallic Map (2048 × 2048)• Ambient Occlusion Map (2048 × 2048)• Normal Map (2048 × 2048)• Roughness Map (2048 × 2048)PLATFORM COMPATIBILITY✓ Unity 2019.4 LTS and newer✓ PC/Windows✓ Mac/OSX✓ Mobile (iOS & Android)✓ Console (PlayStation, Xbox, Switch)✓ WebGL✓ VR (Oculus, Vive, PSVR)✓ AR (ARKit, ARCore)PERFORMANCE METRICSDraw Calls: Single mesh (1 draw call when properly configured)Memory Footprint: ~24MB (with all textures)Recommended for: 60+ FPS gameplayIdeal Use: Mobile games, large crowds, VR environments




